PepsiCo D&D

Project:
“Beat The Clock” Game
Industry:
Food & Drink
Solution:
Interactive game with game-based learning mechanics; including drag & drop, sound effects and beat-the-clock.

Requirement

PepsiCo needed an interactive tool to help explain and convey key messages and concepts to colleagues relating to business wins, learnings and milestones. 

Solution

We developed a game which showcased key messages in a fun, engaging and memorable way. This required colleagues to place elements into their correct position, in the shortest time possible. The clock was ticking!

Testimonial
PepsiCO

The expertise and maturity of Esus staff to take inputs/guides and to transform them (filling in the gaps where needed) into highly impactful learning solutions is hugely beneficial to our business as are the excellent levels of professionalism, responsiveness, and quality of output. A great partner to us for the creation of learning, we benefit greatly from their knowledge & experience.

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